Post by Ayen on Jul 7, 2011 10:02:52 GMT -6
Ginny: He’s gonna take you back to the past.
Ginny: To play the shitty games that suck ass.
Ayen: -throws remote to the floor-
Ginny: -plays a guitar behind Ayen’s couch while he’s playing a game-
He’d rather have a buffalo take a diarrhea dump in his ear. He’d rather eat the rotten asshole of a road killed skunk and down it with beer. He’s the angriest gamer you’ve ever heard.
Ayen: AHHHHHHHHHHHHHHHHHHHH!
Ginny: He’s the Angry Nintendo Nerd.
Ayen: -takes a hammer to the Nintendo Entertainment System-
Ginny: He’s the Angry Atari Sega Nerd.
Ayen: -punts them into the sky-
Ginny: He’s the Angry Video Game Nerd!
Ayen: All right I have a special treat for you in today’s episode. This game was no easy task to find let me tell you. It was like trying to find a needle in a haystack – it would’ve been easier to find a needle in a haystack and run it through your eyeball than to find this game. I am of course talking about – Devil May Cry Endgame for the XBOX360.
Warning: Devil May Cry Endgame is not a real video game. Please do not try to find it at stores or on the internet.
For those who don’t know Devil May Cry Endgame was a fan made story later adapted into a video game co-published by Capcom, Square Enix and Konami for the Playstation 3, XBOX360 and PC. Good luck trying to find any of two ported versions although there really isn’t much difference between the three versions except for maybe the obvious.
So the Main Menu of the game is pretty straightforward. You have your new game, load and options. In options you set up the difficulty, (Easy, Normal, Hard), sound and brightness level. When you click on New Game:
You can select between Single Player Mode or Multiplayer. Wow, rarely see any multiplayer games that aren’t First Person Shooters anymore. No wonder this fucker is so hard to find.
You start off with two main playable characters at the beginning; Ranka and Amoura. As you progress through the stages in the game you unlock more characters you can play. After a stage is complete you can even go back to replay a stage as a new character, or the same character with all his upgrades just like on Devil May Cry. Now do you notice anything familiar about these two yet?
That’s right Amoura looks like Moka Akashiya from Rosario + Vampire, don’t know how many of you ever heard of that anime, and Ranka looks like Vincent Valentine from Final Fucking Fantasy VII. Now you know why Square Enix is involved with this project, otherwise they’d be sued up the ass!
I’m going to start the game off with Ranka.
Okay so you start off with an opening FMV explaining the prologue of the game. To sum it up, the game takes place after Devil May Cry 2 – yeah do you remember Devil May Cry 2? Because Capcom and the fans sure fucking don’t! Dante went into the Demon World and now well, he’s lost. So you can’t play him. That’s your first problem right there you have a DMC game where you can’t play, AS FUCKING DANTE!
Michael Greenaway: And that’s a problem because….?”
Ayen: Fuck off!
Michael Greenaway:
Ayen: At least on Devil May Cry 4 there were parts in the game where you could play as him but here? You have to unlock him. How do you unlock him? By beating the game on Hard Mode and after you see how hard this thing is on Easy Mode, which is the current setting I’m playing as, good fucking luck. Anyways let get back to the plot.
Dante was lost in the Demon World and no one has any clues on his current whereabouts. The Devil May Cry shop is now currently ran by Ranka and Amoura. Where the hell is Trish at? Or Lady? Or hell where’s Lucia? Well she does make an appearance in a cut scene and again in Dumary Island but she isn’t playable and you can’t unlock her. Lucia follows the sound of what she thinks is Dante motorcycle only to find it’s just Amoura.
So whatever. Both characters have prior experiences with Dante at some point and are now holding the fort. All right. They get a call from Trish, who again doesn’t appear in the game at all besides from a reference, and then they’re off to Mallet Island. There’s a brief exchange of dialog where you find out Amoura is the “Daughter of Mundus” – whoa, whoa, whoa, wait a fucking minute. Someone actually had sex with that stone piece of shit? Was it Kyrie? Was that stature she has sex with in the background of Devil May Cry 4 Mundus? Or did he just create her like Trish? Why the hell is she a vampire then? Well you find out later, for now let just get to the damn game play. Something that Capcom actually excels at. But story? HAH! Fuck that shit.
You start off with a nice little throwback to the original Devil May Cry game with the introduction of Mallet Island, but with much better graphics so everything is prettier. Instead of splitting up your partner, in this case Amoura, stays with you through the whole stage and helps you fight. On the top right corner of the screen is your life gauge and a magic gauge next to your name. Beneath that is your ally except smaller. On the bottom left corner is a radar. The white dot is you, the blue dot is your ally and the red dots are your enemies. Again pretty straightforward stuff. Oh by the way each dot has a field of vision, sound familiar? Jeez thanks, Konami.
As Ranka you start out with a revolver, a triple barreled gun called Quicksilver and a gold claw. On the gold claw is a detonator which I’ll show you more of later. When you have a gun equipped it shows you how many bullets you have---
How many bullets you have? You need to reload? Since when did you fucking need to reload in a Devil May Cry game? What the hell? Why would they do that? To make it harder? The game’s hard enough. To make it realistic? Since when was anyone worried about making the game realistic? It’s about as unrealistic as you can fucking get! Ass!
Like most Devil May Cry games there are a lot of sick combos you can do in battle. For example there’s a move where Ranka charges at the enemy, stabs them in the face with his claw, impale them with whatever gun you have equipped and shoot them point blank. If you shoot them with the revolver with the A button, you hav e to be holding down RT to use your guns, and then hit the B button he activates the detonator on his claw and YIPPEE KI YAY MOTHER FUCKER! The bullet explodes and the guy you’re fighting is dead. Awesome.
If you give Ranka enough running room while approaching a ledge you can double jump by hitting the A button twice off the ledge to glide down with the cape. Amoura just levitates Jean Grey style, or, with how stupid the CPU is at times, just falls off the ledge. Don’t worry though nobody ever dies in a Devil May Cry by falling from high places.
JUST LIKE THEY DON’T HAVE TO FUCKING RELOAD!
-ahem- With pretty much any vampire in the game you can drink your enemies blood by pressing Y near them and it rejuvenate your life gauge. Pretty cool and you don’t even need to grab the green orbs that appear because of it.
But with every pro there is at least one con so let take a look at them.
There’s a feature where you can drink from your ally’s blood to rejuvenate health and vice versa but it’s pointless. All you’re doing is switching life gauges with your ally. It’s like passing a stick of dynamite between two people. Sooner or later somebody is going to die! Now check this out.
-Ranka fires off a shot with the revolver, Amoura steps in the way, gets hit and her life gauge goes down-
Fucking friendly fire! And don’t bother going to options to try to turn it off because you can’t do that and the worst part about this is the damn computer, your allies get in the way ALL THE FUCKING TIME and you always have at least one ally with you on every stage. You’re better off getting a friend to play two player with you because that’s the only time your partner isn’t such a useless piece of shit in this game. And guess what happens when your ally dies?
THAT IS FUCKING BULLSHIT! That is a flaw in programming! Why? Why is it like that? When an ally dies in Final Fantasy XIII it doesn’t do that. When an ally dies in Mass Effect it doesn’t do that. When an ally dies in Kingdom Hearts it doesn’t do that. So why the hell does it do it in this game? I’ll tell you why. BECAUSE IT SUCKS ASS!
And the only checkpoints in the game are right before the bosses so if you die you have to start all over from the beginning again. From the CHARACTER SELECT SCREEN even!
Well since I died I might as well show you what Amoura can do when the computer isn’t raping her up the ass!
With Amoura you start out with two Desert Eagles and a Katana. Well that’s original. Though both does pretty good damage against enemies. You can also pull Telekinesis and Terra-kinesis moves that gradually drains your magic gauge. The controls for them are pretty simple, it’s just two buttons. Hold down LT and hit the X button for various different Telekinesis moves and then do the same for the Terra-kinesis but press B while holding down LT instead of X. However if you want to levitate you hit the A button three times, twice is just double jump, and it puts you into a levitating state until you press A again. You can attack in this state too but you’re so damn slow you’re better off just getting back on the ground.
An interesting fact to note are the Voice Actors in this game. In the Japanese version Amoura is voiced by Nana Mizuki (VA of Moka Akashiya) and Ranka is played by Shôgo Suzuki (VA of Vincent Valentine). That’s right. The Voice Actors of the characters they’re based off of are their Voice Actors in this game. In the English released Ranka is played by Steve Blum, Vincent English VA and since the anime Amoura is based on had no English Dub it’s just some random woman. When it comes to the characters in this game they really went all out with the voices. The music is pretty awesome too. All right we’re reaching the end of the stage you know what that means. Boss battle!
Now when you get to the checkpoint you can get back to the character select menu again which is actually a pretty nice feature being able to change characters before boss battles. I’m going to switch back to Ranka because trust me you do NOT want to fight this up-coming boss as Amoura. The game fucking rapes that bitch up the ass with this next guy. You’d think they could do better with the “Daughter of Mundus” but I guess that was just too much to fucking ask.
Okay so you start off with a cut scene that shows Dante, played by none other than Reuben Langdon. Now you know this can’t be Dante because it’s still too early, and it’s not. He turns into this giant spiked tin can with the goddamn Thor hammer. At least it might as well be the Thor hammer with how big it is and how much damage it does! He introduces himself as Dranex, the first Council of Legion member. There are six of them, counting the leader so there’s actually seven. Trust me now when I tell you you’re going to wish these guys didn’t fucking exist.
All right the boss battle began, wanna use the revolver? Well tough shit! That isn’t going to do jack against this guy. The explosion? Jack shit. The claw? Jack shit. The Quicksilver does a little more damage than the other weapons but it still takes too fucking long for this guy life gauge to go down. If you’re unfortunate enough to be playing Amoura through the first run to this then I feel sorry for you. She easily takes the most damage of the two characters and her moves doesn’t do anything worth while either.
The Katana, Desert Eagles, Telekinesis and Terra-kinesis are all fucking useless! You basically have to do combo attacks or/and charge up your guns before hitting. The problem with that though is that Dranex never stays in the same place long enough for you to get any good offense going with those combos. He’ll vanish and then reappear ANYWHERE! His special ability is teleporting and the asshole will make you his little bitch with it. He’ll come from above, below, the sides, at an angle and he’ll hit you hard and fast. Really fast!
Good luck getting a charge shot to actually hit. If he hasn’t already teleported by the time you line up your shot your ally will get in the way and either lose life gauge through friendly fire, get hit by Dranex or allow Dranex to hit you and interrupt the charge--- I’m sending you back to Oz you goddamn tin can!
I can’t get pass the boss. It’s the first fucking level and I can’t get pass the boss!
You can try using the camera angles to see where he’s going to come from but after a while it will just get tedious. Does the radar help at all? Like hell. You’re either 1.) not paying attention to it because you’re too busy with the fight or 2.) already being hit because Dranex is hitting you a split second after the red dot appears on the map.
There’s nowhere to hide either. There are no enemies to drink blood from to regain health and you can’t do that with bosses, you’d just get your ass handed to you and green orbs are so far and inbetween they may as well not be in it at all. You can drink from each other but like I said that’s pretty much just switching life gauge and you’re screwed if either one of you dies.
You basically have to rely on dumb fucking luck to beat this guy and what do you see after beating him? A cut scene of him kicking your ass! Now that just pisses me off. After one of the most frustrating boss fights in video game history he’s still throwing you around like a rag doll. Some may call that nitpicking because it’s nothing new in Devil May Cry games but it happens so fucking much that it just gets tiring to look at. I know it’s boring to see the main character always winning but it’s just as bad to see them always getting their ass kicked!
All right so after the boss battle, which I WILL NEVER PLAY AGAIN, you get another cut scene where Vergil appears. Yeah he’s back now, more on him later. Naturally his voice is by Dan Southworth so if you’re a big Devil May Cry fan you’re going to get nerdy when you hear him. He explains that there are six Council Members, why they leave out the leader I’ll never know, and that they’re uniting the Demon World to wage war over the Human World. So he’s basically providing you plot information. After that scene you get what you’ve been waiting for this whole time.
THANK GOD! It’s finally over…. Wait no it’s not THAT IS ONLY THE FIRST FUCKING STAGE! Can you imagine what comes after that? What can be worse than that son of a bitch Dranex? How do you top a first boss that fucking hard!? How!?
-the wall comes crashing down as a shadowy figure is seen through the hole-
Ayen: What the fuck!
-the man steps out of the shadow and the first thing seen is a tall male with short black hair, a red hat, yellow sunglasses and in a red trench coat and tie with a suit on beneath.
Ayen: No.
Alucard: Do you need an audience for your sins?
Ayen: You have to be kidding me! SON OF A BITCH!
Alucard: -pulls out the long silver Joshua from his trench coat and points it to Ayen’s skull- Does it make you proud?
Ayen: FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK!
2011
2010
2009
2010
2009
Ginny: To play the shitty games that suck ass.
Ayen: -throws remote to the floor-
Ginny: -plays a guitar behind Ayen’s couch while he’s playing a game-
He’d rather have a buffalo take a diarrhea dump in his ear. He’d rather eat the rotten asshole of a road killed skunk and down it with beer. He’s the angriest gamer you’ve ever heard.
Ayen: AHHHHHHHHHHHHHHHHHHHH!
Ginny: He’s the Angry Nintendo Nerd.
Ayen: -takes a hammer to the Nintendo Entertainment System-
Ginny: He’s the Angry Atari Sega Nerd.
Ayen: -punts them into the sky-
Ginny: He’s the Angry Video Game Nerd!
Ayen: All right I have a special treat for you in today’s episode. This game was no easy task to find let me tell you. It was like trying to find a needle in a haystack – it would’ve been easier to find a needle in a haystack and run it through your eyeball than to find this game. I am of course talking about – Devil May Cry Endgame for the XBOX360.
Warning: Devil May Cry Endgame is not a real video game. Please do not try to find it at stores or on the internet.
For those who don’t know Devil May Cry Endgame was a fan made story later adapted into a video game co-published by Capcom, Square Enix and Konami for the Playstation 3, XBOX360 and PC. Good luck trying to find any of two ported versions although there really isn’t much difference between the three versions except for maybe the obvious.
New Game
Load Game
Options
Load Game
Options
So the Main Menu of the game is pretty straightforward. You have your new game, load and options. In options you set up the difficulty, (Easy, Normal, Hard), sound and brightness level. When you click on New Game:
Single
Multiplayer
Multiplayer
You can select between Single Player Mode or Multiplayer. Wow, rarely see any multiplayer games that aren’t First Person Shooters anymore. No wonder this fucker is so hard to find.
You start off with two main playable characters at the beginning; Ranka and Amoura. As you progress through the stages in the game you unlock more characters you can play. After a stage is complete you can even go back to replay a stage as a new character, or the same character with all his upgrades just like on Devil May Cry. Now do you notice anything familiar about these two yet?
That’s right Amoura looks like Moka Akashiya from Rosario + Vampire, don’t know how many of you ever heard of that anime, and Ranka looks like Vincent Valentine from Final Fucking Fantasy VII. Now you know why Square Enix is involved with this project, otherwise they’d be sued up the ass!
I’m going to start the game off with Ranka.
Okay so you start off with an opening FMV explaining the prologue of the game. To sum it up, the game takes place after Devil May Cry 2 – yeah do you remember Devil May Cry 2? Because Capcom and the fans sure fucking don’t! Dante went into the Demon World and now well, he’s lost. So you can’t play him. That’s your first problem right there you have a DMC game where you can’t play, AS FUCKING DANTE!
Michael Greenaway: And that’s a problem because….?”
Ayen: Fuck off!
Michael Greenaway:
Ayen: At least on Devil May Cry 4 there were parts in the game where you could play as him but here? You have to unlock him. How do you unlock him? By beating the game on Hard Mode and after you see how hard this thing is on Easy Mode, which is the current setting I’m playing as, good fucking luck. Anyways let get back to the plot.
Dante was lost in the Demon World and no one has any clues on his current whereabouts. The Devil May Cry shop is now currently ran by Ranka and Amoura. Where the hell is Trish at? Or Lady? Or hell where’s Lucia? Well she does make an appearance in a cut scene and again in Dumary Island but she isn’t playable and you can’t unlock her. Lucia follows the sound of what she thinks is Dante motorcycle only to find it’s just Amoura.
So whatever. Both characters have prior experiences with Dante at some point and are now holding the fort. All right. They get a call from Trish, who again doesn’t appear in the game at all besides from a reference, and then they’re off to Mallet Island. There’s a brief exchange of dialog where you find out Amoura is the “Daughter of Mundus” – whoa, whoa, whoa, wait a fucking minute. Someone actually had sex with that stone piece of shit? Was it Kyrie? Was that stature she has sex with in the background of Devil May Cry 4 Mundus? Or did he just create her like Trish? Why the hell is she a vampire then? Well you find out later, for now let just get to the damn game play. Something that Capcom actually excels at. But story? HAH! Fuck that shit.
STAGE I
THE ISLAND
THE ISLAND
You start off with a nice little throwback to the original Devil May Cry game with the introduction of Mallet Island, but with much better graphics so everything is prettier. Instead of splitting up your partner, in this case Amoura, stays with you through the whole stage and helps you fight. On the top right corner of the screen is your life gauge and a magic gauge next to your name. Beneath that is your ally except smaller. On the bottom left corner is a radar. The white dot is you, the blue dot is your ally and the red dots are your enemies. Again pretty straightforward stuff. Oh by the way each dot has a field of vision, sound familiar? Jeez thanks, Konami.
As Ranka you start out with a revolver, a triple barreled gun called Quicksilver and a gold claw. On the gold claw is a detonator which I’ll show you more of later. When you have a gun equipped it shows you how many bullets you have---
How many bullets you have? You need to reload? Since when did you fucking need to reload in a Devil May Cry game? What the hell? Why would they do that? To make it harder? The game’s hard enough. To make it realistic? Since when was anyone worried about making the game realistic? It’s about as unrealistic as you can fucking get! Ass!
Like most Devil May Cry games there are a lot of sick combos you can do in battle. For example there’s a move where Ranka charges at the enemy, stabs them in the face with his claw, impale them with whatever gun you have equipped and shoot them point blank. If you shoot them with the revolver with the A button, you hav e to be holding down RT to use your guns, and then hit the B button he activates the detonator on his claw and YIPPEE KI YAY MOTHER FUCKER! The bullet explodes and the guy you’re fighting is dead. Awesome.
If you give Ranka enough running room while approaching a ledge you can double jump by hitting the A button twice off the ledge to glide down with the cape. Amoura just levitates Jean Grey style, or, with how stupid the CPU is at times, just falls off the ledge. Don’t worry though nobody ever dies in a Devil May Cry by falling from high places.
JUST LIKE THEY DON’T HAVE TO FUCKING RELOAD!
-ahem- With pretty much any vampire in the game you can drink your enemies blood by pressing Y near them and it rejuvenate your life gauge. Pretty cool and you don’t even need to grab the green orbs that appear because of it.
But with every pro there is at least one con so let take a look at them.
There’s a feature where you can drink from your ally’s blood to rejuvenate health and vice versa but it’s pointless. All you’re doing is switching life gauges with your ally. It’s like passing a stick of dynamite between two people. Sooner or later somebody is going to die! Now check this out.
-Ranka fires off a shot with the revolver, Amoura steps in the way, gets hit and her life gauge goes down-
Fucking friendly fire! And don’t bother going to options to try to turn it off because you can’t do that and the worst part about this is the damn computer, your allies get in the way ALL THE FUCKING TIME and you always have at least one ally with you on every stage. You’re better off getting a friend to play two player with you because that’s the only time your partner isn’t such a useless piece of shit in this game. And guess what happens when your ally dies?
GAME OVER!
THAT IS FUCKING BULLSHIT! That is a flaw in programming! Why? Why is it like that? When an ally dies in Final Fantasy XIII it doesn’t do that. When an ally dies in Mass Effect it doesn’t do that. When an ally dies in Kingdom Hearts it doesn’t do that. So why the hell does it do it in this game? I’ll tell you why. BECAUSE IT SUCKS ASS!
And the only checkpoints in the game are right before the bosses so if you die you have to start all over from the beginning again. From the CHARACTER SELECT SCREEN even!
Well since I died I might as well show you what Amoura can do when the computer isn’t raping her up the ass!
With Amoura you start out with two Desert Eagles and a Katana. Well that’s original. Though both does pretty good damage against enemies. You can also pull Telekinesis and Terra-kinesis moves that gradually drains your magic gauge. The controls for them are pretty simple, it’s just two buttons. Hold down LT and hit the X button for various different Telekinesis moves and then do the same for the Terra-kinesis but press B while holding down LT instead of X. However if you want to levitate you hit the A button three times, twice is just double jump, and it puts you into a levitating state until you press A again. You can attack in this state too but you’re so damn slow you’re better off just getting back on the ground.
An interesting fact to note are the Voice Actors in this game. In the Japanese version Amoura is voiced by Nana Mizuki (VA of Moka Akashiya) and Ranka is played by Shôgo Suzuki (VA of Vincent Valentine). That’s right. The Voice Actors of the characters they’re based off of are their Voice Actors in this game. In the English released Ranka is played by Steve Blum, Vincent English VA and since the anime Amoura is based on had no English Dub it’s just some random woman. When it comes to the characters in this game they really went all out with the voices. The music is pretty awesome too. All right we’re reaching the end of the stage you know what that means. Boss battle!
Now when you get to the checkpoint you can get back to the character select menu again which is actually a pretty nice feature being able to change characters before boss battles. I’m going to switch back to Ranka because trust me you do NOT want to fight this up-coming boss as Amoura. The game fucking rapes that bitch up the ass with this next guy. You’d think they could do better with the “Daughter of Mundus” but I guess that was just too much to fucking ask.
Okay so you start off with a cut scene that shows Dante, played by none other than Reuben Langdon. Now you know this can’t be Dante because it’s still too early, and it’s not. He turns into this giant spiked tin can with the goddamn Thor hammer. At least it might as well be the Thor hammer with how big it is and how much damage it does! He introduces himself as Dranex, the first Council of Legion member. There are six of them, counting the leader so there’s actually seven. Trust me now when I tell you you’re going to wish these guys didn’t fucking exist.
All right the boss battle began, wanna use the revolver? Well tough shit! That isn’t going to do jack against this guy. The explosion? Jack shit. The claw? Jack shit. The Quicksilver does a little more damage than the other weapons but it still takes too fucking long for this guy life gauge to go down. If you’re unfortunate enough to be playing Amoura through the first run to this then I feel sorry for you. She easily takes the most damage of the two characters and her moves doesn’t do anything worth while either.
The Katana, Desert Eagles, Telekinesis and Terra-kinesis are all fucking useless! You basically have to do combo attacks or/and charge up your guns before hitting. The problem with that though is that Dranex never stays in the same place long enough for you to get any good offense going with those combos. He’ll vanish and then reappear ANYWHERE! His special ability is teleporting and the asshole will make you his little bitch with it. He’ll come from above, below, the sides, at an angle and he’ll hit you hard and fast. Really fast!
Good luck getting a charge shot to actually hit. If he hasn’t already teleported by the time you line up your shot your ally will get in the way and either lose life gauge through friendly fire, get hit by Dranex or allow Dranex to hit you and interrupt the charge--- I’m sending you back to Oz you goddamn tin can!
I can’t get pass the boss. It’s the first fucking level and I can’t get pass the boss!
You can try using the camera angles to see where he’s going to come from but after a while it will just get tedious. Does the radar help at all? Like hell. You’re either 1.) not paying attention to it because you’re too busy with the fight or 2.) already being hit because Dranex is hitting you a split second after the red dot appears on the map.
There’s nowhere to hide either. There are no enemies to drink blood from to regain health and you can’t do that with bosses, you’d just get your ass handed to you and green orbs are so far and inbetween they may as well not be in it at all. You can drink from each other but like I said that’s pretty much just switching life gauge and you’re screwed if either one of you dies.
You basically have to rely on dumb fucking luck to beat this guy and what do you see after beating him? A cut scene of him kicking your ass! Now that just pisses me off. After one of the most frustrating boss fights in video game history he’s still throwing you around like a rag doll. Some may call that nitpicking because it’s nothing new in Devil May Cry games but it happens so fucking much that it just gets tiring to look at. I know it’s boring to see the main character always winning but it’s just as bad to see them always getting their ass kicked!
All right so after the boss battle, which I WILL NEVER PLAY AGAIN, you get another cut scene where Vergil appears. Yeah he’s back now, more on him later. Naturally his voice is by Dan Southworth so if you’re a big Devil May Cry fan you’re going to get nerdy when you hear him. He explains that there are six Council Members, why they leave out the leader I’ll never know, and that they’re uniting the Demon World to wage war over the Human World. So he’s basically providing you plot information. After that scene you get what you’ve been waiting for this whole time.
STAGE CLEARED!
THANK GOD! It’s finally over…. Wait no it’s not THAT IS ONLY THE FIRST FUCKING STAGE! Can you imagine what comes after that? What can be worse than that son of a bitch Dranex? How do you top a first boss that fucking hard!? How!?
-the wall comes crashing down as a shadowy figure is seen through the hole-
Ayen: What the fuck!
-the man steps out of the shadow and the first thing seen is a tall male with short black hair, a red hat, yellow sunglasses and in a red trench coat and tie with a suit on beneath.
Ayen: No.
Alucard: Do you need an audience for your sins?
Ayen: You have to be kidding me! SON OF A BITCH!
Alucard: -pulls out the long silver Joshua from his trench coat and points it to Ayen’s skull- Does it make you proud?
Ayen: FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK!
BANG!
To Be Continued In….
STAGE II
GOT IST TOT
To Be Continued In….
STAGE II
GOT IST TOT