Post by Linx on Aug 27, 2012 23:36:10 GMT -6
Name: Adrian Farenheights Tepes
Aliases: Alucard
Age: 809
Gender: Male
Species: Hellgod
Alignment: Good
Canon or Original: Canon with an Original take
Date of Birth: 30th Oct, 1200's
Place of Birth: Romania
Physical Appearance:
Hair: Silver
Eyes: Silver
Height: 6'1''
Marks: None
Race: Caucasian
Skin Tone: Pale, fair
Body Type: Slim, athletic
Clothing Style: He dresses in mostly medieval finery, wearing the silk brocades and doublets, with fine silk pants as well. He'll wear a cape/cloak as well, black and red reversible, held by a fine chain across his lower neck/upper chest. He's also seen sometimes in a tuxedo and crimson tie.
Footwear:
He wears leather riding boots mostly, but sometimes will adjust to suit the task at hand, or to fit in if he needs to.
Summary:
Raised in medieval Romania by a rich family, he dresses in the finery of the day. He dresses in the silk pants and doublets, sometimes with the cloak. He wears the cloak should he be going out for awhile, where at home, he leaves it hanging on the post. More often than not, he wears the silks as it's what he's most comfortable in. In present day, he's mostly seen in a tuxedo, trying to blend in with the people on the streets. Normal clothing never really appealed to him, and he has too much of an ingrained air of poise and finesse to pull it off, so the tux was the only thing that fit him. People often comment on his style of clothing when they see him, calling him weird, or eccentric if he has his silks, though after over 800 years, he hasn't changed it at all.
Special Abilities:
Pyro/Aero Kinesis:
With the awakening of his hell god side, latent powers in his blood have awoken, and he’s inherited two abilities. Control of fires from his father, and control of winds from his mother. The two powers complement each other, and with them, he can make both stronger, though his use of them is currently unstable.
Reparation:
The Reparation is something vampires are capable of as well besides the Hell-Gods. Blood is the essence of the soul, by syncing one's aura with the target's and then drinking the blood of the enemy will its still alive, the soul can be absorbed and made part of the Hell-God/Vampire's soul.
There is no limit as to how many souls a Hell-God is capable of holding. But there is a certain 'price' of each soul. The stronger the creature a Hell-God drinks from, the more souls they will get from that one soul. To put is in explination...a human's soul is only worth one 'power orb' added to the Reparation. But the soul of a vampire is equal to 5,000 human souls. A werebeast is equal to 2,000 human souls. The stronger the supernatural creature, the more souls its soul is worth.
Also! As an added bonus. When a Hell God devours the soul of another creature, if that creature also has a reparation, the Hell-God also aquires all the souls within that creature's reparation! For example. If Alucard took the soul of a vampire he would automatically gain 5,000 souls from the vampire's soul alone. However, if that vampire had 10,000 souls within his own, Alucard would also gain that 10,000 to his reparation as well!
These souls are used as a power source, these souls are what often take the brunt of attacks on Alucard. Their energy is used up before Alucard taps into his own unique aura. But he's started blending the two together to try and transend some weaknesses. He hasn't been able to test it yet.
Hell Beast Release:
The Hell-Beast is a form Alucard can activate, despite being only a half blood, though it is as close to a hell-gods true power as he comes. To put it simply enough the Hell-Beast form is a smaller, less lethal version of a true Hell-God form. His particular form is that of a massive, black demon hound, with fiery crimsons eyes.
Soul Drain:
Soul Drain works pretty much the same as Aura Drain save for one key difference. Soul Drain removes the victim's soul, plus the souls of any reparation if a Nosferatu or Hell-God or Demon, and fuses them into Alucard! Yes, Alucard can extract one's soul without having to suck blood. By channeling his aura into the tips of his claws upon his hand, Alucard can phase through the chest and directly into the heart.
But since he is using energy he can break into the soul reserve in the heartcenter of his victim and yank out the main soul to devour it. A reparation simply comes along for the ride to be devoured as well seeing as they are perminately linked to the host.
Regeneration:
Not to be confused with a healing ability. As a Hell-God ages they will naturally gain more powers. And if they aquire more souls in their reperation they will gain powers at a much faster and earlier rate than a vampire without a reperation. Regeneration is the ability to regrow lost limbs and be 'reborn' like a phoenix from the ashes. Alucard has had his head cut clean off and he will regenerate, coming back to life, good as new! Even his clothes return to normal! Organs can be regrown, everything! Alucard can be re-assembled from the smallest piece. He's been reduced to a mere puddle of blood and has regenerated from this back to full form and health! His regeneration ability, unlike normal Hell-God, is not hibited by the type of weapon or iteam used to destroy him.
Healing:
Healing is not to be confused with regeneration. All Hell-Gods, even half-breeds and fledglings have this power. It's the ability for flesh wounds such as burns, cuts, and gashes to heal. Unlike humans, whos wounds can take days if not weeks or months to heal, a Hell-God's wound, depending upon the sevarity of it, will heal over completely in a matter of seconds to minutes. If a wound is created by a blessed or silver weapon, it will take much longer to close up. Though, for Alucard, this is no problem, his wounds will heal over in a manner of seconds no matter what they are made from.
Hellbeast/Disengage/Shapeshifting:
All Hell-Gods can shapeshift by the time they gain 500 souls in their reperation. At this low level, the Hell-Gods can only shapeshift into normal animals. However, Alucard can take on the form of whatever he wants! Alucard often shapeshifts into the form of bats, or a massive shadowy demon hound. Sometimes in his Hellhound form he appeares as a two head Cerberus based monster, or, he takes on a more wolf-hound like form. In this form, he is usually a pure black color with thick shaggy fur and blazing red eyes. Alucard can also transform varies parts of his body. Ex: his arm can turn into a hellhound as well.
Telepathy:
The power to speak to others using thought-speak. Simply put, Alucard speaks to other's without using verbal communication, he sends someone a mental thought as to what he want's to say and they can here his voice inside their head.
Teleportation:
Also known as warping. This ability is basically a 'jump' through the fabric of space and time, ignoring the laws of phyisics. Alucard can transfer himself from spot to spot, even over hundreds of miles in the blink of an eye. This is done by transforming into a mass of pure energy, and zipping through time and space. So far, Alucard has only done this by himself. He hasn't tried it with someone coming along for the ride. Maybe he's worried about their atoms getting mixed with his and the two of them ending up in some twisted, conjoined form when they reach their destination.
Telekinesis:
This ability is simple enough. It's the power to move objects with one's mind. Alucard uses this ability more than one may think.
Summoning Familairs:
This ability can be freely manipulated by Vampires and Hell-gods. To summons his familairs he must release souls he’s absorbed as part of his reperation. The souls will take a physical form and will fight for him.
Aura Drain:
Aura Drain is a tricky ability, only Hell-Gods over the age of 2400 have been seen with this ability. It works almost the same way as sucking blood, well it has the same principles to say the least. Alucard uses his own aura feild, his own energy to steal the souls from another vampire's reparation! Alucard will manipulate his aura, attatching it to the sheilds of his enemy. Sinking his aura with the other hell-spawns's aura, Alucard will then be able to have his aura flow into the prey's body and reach the heart-center where all the souls of one's reparation is stored.
Once in the heartcenter Alucard will begin to draw out the souls from the reparation, channeling the souls into his own reparation by using his aura as the link between the two. However this is a very risky move for unless the target is weakend, they can turn this around and suck the souls out of the original predator! However, Alucard is able to tentatively use this ability at a young age, as he’s inherited it from the most powerful of the Hell-gods, and so the powers flow strongly in his veins, even being a mere half-blood.
Earth Aura:
Aura Drain has one more ability, the so called nature fusion. If low on energy being in desperate need of blood, or wishing to use and outside source of energy during a fight to avoid depleating his own researves, Alucard can sink his aura with that of other living things around him. By drawing on their energy he can manipulate it as if it were his own in a fight and use it to feed off of for a few days at a time to keep him tame
Aura Sheild:
A powerful sheild created out of pure energy. The sheild can be conjured from using the stored energy from within Alucard's reparation or by drawing in the energy from a surrounding area. The sheild is highly flexible. Alucard can mold the aura so it surrounds his body, being only a centimeter or two off his skin. Or he can transform it into a large sphere which encases him from 360 degrees. The sheild is often invisible though it can be colored if Alucard wills it to be. Most of the time it turns up as red or black.
Anything organic which touches the sheild will be engulfed in the flames of hell and destroyed. Any non organic matter which comes in contact with the sheild will be reduced to dust.
Getting through the sheild is said to be impossible. Plenty have tried to bring down the barrier by assulting it with their own aura. If any form of aura touchs the surface, a link will be created between the barrier and the enemy, draining them of their life force and transfering it to Alucard.
Weapons of mass destruction such as missles, rockets, even laser beams are useless against it! Infact the barrier will absorb the energy blasted at it, then super charge the stored energy and fire it back at ten times the power at the enemy! All of this happens in only a few seconds.
Heightend Senses:
Alucard's senses are ten thousand times more powerful than a human! As one could imagine this comes in very hand when in battle and reacting to and or searching for danger or a possible target. However, at the same time they can prove to be a down fall. Alucard can manipulate the degree of how powerful his senses are at any given time. If its really bright outside he can dull his sense of sight. If something is very loud, he can dull his sense of hearing. If he's searching for a trail of blood he can increase his sense of smell to find it. Pretty cool.
Super Strength:
Alucard's normal form is large, but it's geared more towards speed and agility than strength it seems. His muscles are lean and flexible. For someone of his stature one would think he wouldn't be able to lift something over 150 pounds. This is not true. Because he’s part Hell-God, Alucard has incredible strength, fueled by his aura.
He can rip a human completely in half with ease! He can snap and crush bones, rip off limps...you name it he can do it. His jaw strength is another thing to marvel at. He's been known to bite his enemy on the throat or neck, pick them up clean off their feet, and toss them yards away or rip their head from their shoulders! But its not just humans who suffer from Alucard's strength. He seems to have a bit of an obbsession with thrusting his entire arm through other nightwalker's enitre chest cavity and ripping their heart out or ripping them completely in half!
Super Speed/Agility:
Yes, Alucard's body is built physically for speed. But this speed is unnatural! Once again, do to his aura, Alucard can move so fast he turns into a mere blur, or picks up so much speed its impossible to see him when he moves! Now, we all know that if you have high speed, your turning and spotting rate is greatly compromised, right? Not in Alucard's case. He can turn on a time, change directions before you can blink, and come to a dead stop in a flash! Normal human muscles and joints would not be able to withstand this stress for long because of physics. But Alucard is much lighter than he appeares for his size, thus, lessening the stress on his body. He is double jointed as well.
Defying Gravity:
Most beasts have this ability. It's pretty close to the super human strength/speed. Alucard can jump extreme distances, hundreds of feet actually and come down without shattering his bones! He can also run up and along walls and stick to walls like a fly. He can even hang from a ceiling, using his aura to help stick his feet and hands to the surface, even glass, as if they were suction cups.
Immunity to Hell-Spwan Creature Weaknesses:
This includes silver, holy water, blessed objects, garlic, and sunlight.
A normal full blood vampire can withstand sunlight, but only weaker light. The setting sun, cloudy-over cast days, very early morning sun causes them no problems. But bright, mid-day noon sun will burn their fair skin. And it's not just a bad sunburn either, its a 3rd degree burn! If a vampire must venture out in direct sun, they often try to cover all exposed skin and will put on large amounts of sunscreen as an extra precaution. It's also vital they put on sunglasses or the bright light will blind them.
A vampire will lose it's weakness to direct light the older it becomes and with the more it adds to it's reperation. Once a vampire hits 500 the sun is no problem at all!
At 800, the sun hasn't been a problem for Alucard for many years, then again, having awakened his hell-god form this doesn't matter anymore.
He's just as vulnerable to it as a normal human is. His pale-fair skin will not tan very much if he's walking around without a shirt on at noon outside. Instead, it will turn sunburned..just like a human with fair skin. So if he some how ended up walking around outside during the day with hardly anything on, he would be doing himself a great justice to put on sunscreen to keep his skin from burning! But it will heal over completely within an minute after he gets out of the sun.
Silver is known to be a deadly posion to most creatures of hell. Especially fledglings and young full bloods. Much as with the sun, Vampires will lose their weakness to silver as they age and add more souls to their reperation. Even at 500 a wound made by a pure silver weapon would take around 5 minutes to heal over. Not with Alucard. Once again, his reperation, sheer age, and the fact he's part Hell-God have erased this weakness.
A blessed weapon is known to be another deadly posion to most. Especially fledglings and young full bloods. Much as with the sun, Hell-spawn will lose their weakness to bleassed weapons as they age and add more souls to their reperation. Even at 500 a wound made by a blessed weapon would take around 5 minutes to heal over. Not with Alucard. Once again, his reperation and age have erased this weakness.
This also accounts for things such as 'barriers' or an area that has been blessed to prevent a hell-spawn from coming into the area. Alucard can easily pass through these while other creatures would be thrown back.
Holy water is known to prevent and slow the healing of a hell-spawns's wound. It's also known to burn their skin when it's poured on them. It's about the same thing as the sun. A hell-spawn would receive a third-degree burn if the Holy Water touched their skin. Once more, Alucard is immune to this. He's had Holy water dumped on him in the past, and it has done nothing beside piss him off because now he's soaking wet! He can even drink Holy water and the only thing it does to him is give him a 'high' feeling or makes him feel woozy or drunk like.
Garlic has a strong scent on its own. Even humans shy away from it! Imagine what you would think of garlic if your sence of smell was 10,000 times that of a bloodhound's! The scent of garlic is too over powering for most hell-spawn and it often dissoritents them and gives them a rather bad head ache. If they were to eat it, it would most likely make them throw up or give them a very bad case of indigestion.
As for Alucard, he hates the smell but it doesn't bother him or give him a head ache. He's never eaten it of his own free will before. As for what it would do to her if he did eat it? Just make him feel a bit lousy. Though if he ate a lot of it he's most likely end up puking, which is just as nasty as the garlic itself to a hell-spawn. He wouldn't be too happy about that to say the least! Not only is it gross, but embarrassing as hell!
Weapons:
Family Sword-
A silver rapier handed down to him by his mother, Alucard has kept on him at all times, carefully maintaining and treating the blade to withstand the tests of time. Not particularly powerful on its own, the blade seems an ordinary, if extremely well made and serviceable blade.
History:
Born Adrian Farenheights Tepes, he quickly took to the name, Alucard. It was a far more unique name, for someone such as him, and his father encouraged it as long as he remained in his good favour. From a small age, he was raised in the aristocratic manor of the day, and to do justice to his house. As the scion, and sole heir, his father invested much time into grooming him to represent the house when he came of age, and his mother coddled him. He was raised by night by the private tutors his father hired on, explaining to them that they had a rare disease that could kill them if exposed to the sun. His mother was aware of his father being a vampire, yet loved him despite this. No one else in the surrounding area knew of his and his fathers uniqueness. He preformed exceedingly well in his day to day, or night to night, studies, and his father was immensely pleased. As a reward, he was offered the chance to study any one subject of his choice. He chose fighting, deciding that it would be an interesting pastime, and potentially useful at some point in his life. He quickly showed an amazing ability and talent for fighting, and all the tutors his father brought in to keep up with him were exceedingly impressed.
First thing when he’d wake up, he’d begin his daily studies within the hour, giving him some free-time, which he mostly spent in his fathers massive library. He could often be found browsing through tomes bigger than he was, and developed something of a friendship with his fathers personal librarian. He was one of the few people that treated him as a person, not an aristocratic child. This always brought Alucard to him for advice, and just general conversation. Once a week however, his ‘mornings’ would start with one of his fathers parties that he held for the local nobility, from which he would show his son as a prized possession, and he’d be forced to endure many petty lords trying to convince him to convince his father to have him marry their daughter. He’d escape the parties as quick as he could, and his fathers hungry stares at the beautiful young women present. His mother would often sit and talk with him, understanding why he never enjoyed these parties. Though she loved his father, and he her, she didn’t approve of showcasing him. She was always exceedingly kind with him, and amazingly lenient with him, whereas his father was strict and demanding.
When he was fifteen however, tragedy struck his family. He and his father had been sleeping at their manor, and his mother had gone into the village to shop for some personal items, when she was apprehended by villagers. With cries of witch, and demoness, she was tied to a steak at twilight, ready to be burned. News raced back to the manor, and Alucard overheard it as he awoke. He told the servants to fetch his father, and took off at once for the village, moving faster than even he thought possible. He arrived in time to see the torch put to the flames. He forced his way to the front, crying ‘Mother!’ as he went. She looked at him, and only he could hear her last, ‘Do not hate humans. If you can not live with them, at least do them no harm, for theirs is already a hard lot. And tell your father, I shall love him, for all eternity.’ She perished soon after, and Alucard fled to his home, blinded by tears. When his father learned of what had happened, he descended into the village under the cover of night, in a terrible rage. He slaughtered the people who had done this, and returned to his manor, anger and grief fighting for dominance. Hearing of what had happened, Alucard gathered his things, and fled into the night, leaving his home far behind him.
As he roamed, he kept his ears open for word of what had happened with his father. Shortly after the massacre in the village, he retreated into a castle he’d had constructed for his wife and he to live in, Castlevania. He began to spend a majority of his time avoiding the powerful Belmont clan of vampire hunters. Eventually, he heard his father had turned to evil, and began terrorizing any village within range, stealing and feasting from children. No one knew that it was he, and he continued to hold his parties, selecting his next victims there. Eventually, Alucard began to contemplate returning to his fathers estate, and putting an end to his terrorism, once and for all. He returned there, and formed an unexpected alliance with a member of the Belmont clan. He proved to him that he meant no harm, and only wanted to end his fathers reign. He never revealed his heritage, but helped to defeat his father. His father disappeared before he could be finished, and Alucard and Trevor Belmont went their separate ways, and Alucards name was written down into the Belmont clans history. Alucard himself went into a deep slumber, hidden away, sealing his dark power from the world.
Centuries later, his father resurfaced, and resumed his reign, thinking the Belmonts no longer a threat, and Alucard dead. He returned to Castlevania once more, more powerful than ever before. The Belmonts had long since fallen into decadence, and were almost never heard of anymore. The most recent member of the Belmont family, Richter, was lured away to Castlevania one dark foggy night, and wasn’t heard from for a long time. Alucard himself felt the stirrings of evil at work once more in his homeland, and awoke from his slumber, ready to combat his father once again. He returned to Castlevania, fighting many of his fathers vampiric servants as he went, rescuing Richter Belmont from his fathers clutches, and confronts his father once more. This time, Alucard struck the killing blow, delivering Lisa’s last words to his father, bidding him farewell, and sending him to oblivion, or so he thought. He exited the castle, meeting Richter and his friend Maria outside. They both asked where he would go, they were both Belmonts and he was something of a legend to them, but he denied them an answer, turning and disappearing into the night once more.
He began to pass the centuries observing the Belmont clan, helping them secretly when he thought them needing it. He wandered the world, expanding his knowledge, honing his skills, his mothers words close to heart. He roamed far and wide, never staying long in any one place. After his fathers demise however, he did take control of the family fortunes and estate, returning once and awhile to rest, and reminisce. Before he knew it, the millennia had passed, and technology had advanced, far beyond what he had been born to. He retained control of his family estates and fortune, He recently resumed wandering, taking in the new era, the countries, the language and technology. He was as fascinated by it now, as he was as a child. He always remained in the background however, stopping to help where needed, though know one ever knew he was involved.
But for twenty years, he’d been searching for his lost love Lucy, whom he met in Vice City. After many escapades, they reunited together in the fey woods around Scotland. It was here, that Alucard’s true nature was revealed. Under the most sever of duress, both physical and emotional, he lost himself, his darker side awakening, laying waste to the fey army, and slaughtering their former king. With the awakening, the powers that were long dormant in his veins awoke, bestowing upon him a mighty and terrible power. Since that fateful night, he has fled into the night, constantly driving by dark impulses to feast and slaughter, refusing all visitors at his castle, save for his love Lucy. Only around her can he truly control himself, around all others, he’s merely a time bomb, waiting to be set off.
Whilst travelling one day on a leisure trip however, he came across what seemed to be a recently unearthed ruin. A massive tower stood in the ground, reaching into the very depths of the earth. More than a little intrigued by this sudden discovery, Alucard decided to venture forth and determine what he could about the strange relic. Once inside however, he quickly realized the folly of his actions. He ended up trapped within the strange tower for days, wandering about lost, seeking an exit that he knew must not be far off, but could never find. Eventually however, he was flung from the tower as he stumbled wearily through the halls. Presumably he?d fallen through a window or mayhaps even found the door. All that mattered to him was that he was free at last. When he raised his head however, what he found wasn?t what he?d expected. Instead of the snow capped peaks of his mountainous home, he instead found a strange and wild new land, and a new adventure had begun for him.
Aliases: Alucard
Age: 809
Gender: Male
Species: Hellgod
Alignment: Good
Canon or Original: Canon with an Original take
Date of Birth: 30th Oct, 1200's
Place of Birth: Romania
Physical Appearance:
Hair: Silver
Eyes: Silver
Height: 6'1''
Marks: None
Race: Caucasian
Skin Tone: Pale, fair
Body Type: Slim, athletic
Clothing Style: He dresses in mostly medieval finery, wearing the silk brocades and doublets, with fine silk pants as well. He'll wear a cape/cloak as well, black and red reversible, held by a fine chain across his lower neck/upper chest. He's also seen sometimes in a tuxedo and crimson tie.
Footwear:
He wears leather riding boots mostly, but sometimes will adjust to suit the task at hand, or to fit in if he needs to.
Summary:
Raised in medieval Romania by a rich family, he dresses in the finery of the day. He dresses in the silk pants and doublets, sometimes with the cloak. He wears the cloak should he be going out for awhile, where at home, he leaves it hanging on the post. More often than not, he wears the silks as it's what he's most comfortable in. In present day, he's mostly seen in a tuxedo, trying to blend in with the people on the streets. Normal clothing never really appealed to him, and he has too much of an ingrained air of poise and finesse to pull it off, so the tux was the only thing that fit him. People often comment on his style of clothing when they see him, calling him weird, or eccentric if he has his silks, though after over 800 years, he hasn't changed it at all.
Special Abilities:
Pyro/Aero Kinesis:
With the awakening of his hell god side, latent powers in his blood have awoken, and he’s inherited two abilities. Control of fires from his father, and control of winds from his mother. The two powers complement each other, and with them, he can make both stronger, though his use of them is currently unstable.
Reparation:
The Reparation is something vampires are capable of as well besides the Hell-Gods. Blood is the essence of the soul, by syncing one's aura with the target's and then drinking the blood of the enemy will its still alive, the soul can be absorbed and made part of the Hell-God/Vampire's soul.
There is no limit as to how many souls a Hell-God is capable of holding. But there is a certain 'price' of each soul. The stronger the creature a Hell-God drinks from, the more souls they will get from that one soul. To put is in explination...a human's soul is only worth one 'power orb' added to the Reparation. But the soul of a vampire is equal to 5,000 human souls. A werebeast is equal to 2,000 human souls. The stronger the supernatural creature, the more souls its soul is worth.
Also! As an added bonus. When a Hell God devours the soul of another creature, if that creature also has a reparation, the Hell-God also aquires all the souls within that creature's reparation! For example. If Alucard took the soul of a vampire he would automatically gain 5,000 souls from the vampire's soul alone. However, if that vampire had 10,000 souls within his own, Alucard would also gain that 10,000 to his reparation as well!
These souls are used as a power source, these souls are what often take the brunt of attacks on Alucard. Their energy is used up before Alucard taps into his own unique aura. But he's started blending the two together to try and transend some weaknesses. He hasn't been able to test it yet.
Hell Beast Release:
The Hell-Beast is a form Alucard can activate, despite being only a half blood, though it is as close to a hell-gods true power as he comes. To put it simply enough the Hell-Beast form is a smaller, less lethal version of a true Hell-God form. His particular form is that of a massive, black demon hound, with fiery crimsons eyes.
Soul Drain:
Soul Drain works pretty much the same as Aura Drain save for one key difference. Soul Drain removes the victim's soul, plus the souls of any reparation if a Nosferatu or Hell-God or Demon, and fuses them into Alucard! Yes, Alucard can extract one's soul without having to suck blood. By channeling his aura into the tips of his claws upon his hand, Alucard can phase through the chest and directly into the heart.
But since he is using energy he can break into the soul reserve in the heartcenter of his victim and yank out the main soul to devour it. A reparation simply comes along for the ride to be devoured as well seeing as they are perminately linked to the host.
Regeneration:
Not to be confused with a healing ability. As a Hell-God ages they will naturally gain more powers. And if they aquire more souls in their reperation they will gain powers at a much faster and earlier rate than a vampire without a reperation. Regeneration is the ability to regrow lost limbs and be 'reborn' like a phoenix from the ashes. Alucard has had his head cut clean off and he will regenerate, coming back to life, good as new! Even his clothes return to normal! Organs can be regrown, everything! Alucard can be re-assembled from the smallest piece. He's been reduced to a mere puddle of blood and has regenerated from this back to full form and health! His regeneration ability, unlike normal Hell-God, is not hibited by the type of weapon or iteam used to destroy him.
Healing:
Healing is not to be confused with regeneration. All Hell-Gods, even half-breeds and fledglings have this power. It's the ability for flesh wounds such as burns, cuts, and gashes to heal. Unlike humans, whos wounds can take days if not weeks or months to heal, a Hell-God's wound, depending upon the sevarity of it, will heal over completely in a matter of seconds to minutes. If a wound is created by a blessed or silver weapon, it will take much longer to close up. Though, for Alucard, this is no problem, his wounds will heal over in a manner of seconds no matter what they are made from.
Hellbeast/Disengage/Shapeshifting:
All Hell-Gods can shapeshift by the time they gain 500 souls in their reperation. At this low level, the Hell-Gods can only shapeshift into normal animals. However, Alucard can take on the form of whatever he wants! Alucard often shapeshifts into the form of bats, or a massive shadowy demon hound. Sometimes in his Hellhound form he appeares as a two head Cerberus based monster, or, he takes on a more wolf-hound like form. In this form, he is usually a pure black color with thick shaggy fur and blazing red eyes. Alucard can also transform varies parts of his body. Ex: his arm can turn into a hellhound as well.
Telepathy:
The power to speak to others using thought-speak. Simply put, Alucard speaks to other's without using verbal communication, he sends someone a mental thought as to what he want's to say and they can here his voice inside their head.
Teleportation:
Also known as warping. This ability is basically a 'jump' through the fabric of space and time, ignoring the laws of phyisics. Alucard can transfer himself from spot to spot, even over hundreds of miles in the blink of an eye. This is done by transforming into a mass of pure energy, and zipping through time and space. So far, Alucard has only done this by himself. He hasn't tried it with someone coming along for the ride. Maybe he's worried about their atoms getting mixed with his and the two of them ending up in some twisted, conjoined form when they reach their destination.
Telekinesis:
This ability is simple enough. It's the power to move objects with one's mind. Alucard uses this ability more than one may think.
Summoning Familairs:
This ability can be freely manipulated by Vampires and Hell-gods. To summons his familairs he must release souls he’s absorbed as part of his reperation. The souls will take a physical form and will fight for him.
Aura Drain:
Aura Drain is a tricky ability, only Hell-Gods over the age of 2400 have been seen with this ability. It works almost the same way as sucking blood, well it has the same principles to say the least. Alucard uses his own aura feild, his own energy to steal the souls from another vampire's reparation! Alucard will manipulate his aura, attatching it to the sheilds of his enemy. Sinking his aura with the other hell-spawns's aura, Alucard will then be able to have his aura flow into the prey's body and reach the heart-center where all the souls of one's reparation is stored.
Once in the heartcenter Alucard will begin to draw out the souls from the reparation, channeling the souls into his own reparation by using his aura as the link between the two. However this is a very risky move for unless the target is weakend, they can turn this around and suck the souls out of the original predator! However, Alucard is able to tentatively use this ability at a young age, as he’s inherited it from the most powerful of the Hell-gods, and so the powers flow strongly in his veins, even being a mere half-blood.
Earth Aura:
Aura Drain has one more ability, the so called nature fusion. If low on energy being in desperate need of blood, or wishing to use and outside source of energy during a fight to avoid depleating his own researves, Alucard can sink his aura with that of other living things around him. By drawing on their energy he can manipulate it as if it were his own in a fight and use it to feed off of for a few days at a time to keep him tame
Aura Sheild:
A powerful sheild created out of pure energy. The sheild can be conjured from using the stored energy from within Alucard's reparation or by drawing in the energy from a surrounding area. The sheild is highly flexible. Alucard can mold the aura so it surrounds his body, being only a centimeter or two off his skin. Or he can transform it into a large sphere which encases him from 360 degrees. The sheild is often invisible though it can be colored if Alucard wills it to be. Most of the time it turns up as red or black.
Anything organic which touches the sheild will be engulfed in the flames of hell and destroyed. Any non organic matter which comes in contact with the sheild will be reduced to dust.
Getting through the sheild is said to be impossible. Plenty have tried to bring down the barrier by assulting it with their own aura. If any form of aura touchs the surface, a link will be created between the barrier and the enemy, draining them of their life force and transfering it to Alucard.
Weapons of mass destruction such as missles, rockets, even laser beams are useless against it! Infact the barrier will absorb the energy blasted at it, then super charge the stored energy and fire it back at ten times the power at the enemy! All of this happens in only a few seconds.
Heightend Senses:
Alucard's senses are ten thousand times more powerful than a human! As one could imagine this comes in very hand when in battle and reacting to and or searching for danger or a possible target. However, at the same time they can prove to be a down fall. Alucard can manipulate the degree of how powerful his senses are at any given time. If its really bright outside he can dull his sense of sight. If something is very loud, he can dull his sense of hearing. If he's searching for a trail of blood he can increase his sense of smell to find it. Pretty cool.
Super Strength:
Alucard's normal form is large, but it's geared more towards speed and agility than strength it seems. His muscles are lean and flexible. For someone of his stature one would think he wouldn't be able to lift something over 150 pounds. This is not true. Because he’s part Hell-God, Alucard has incredible strength, fueled by his aura.
He can rip a human completely in half with ease! He can snap and crush bones, rip off limps...you name it he can do it. His jaw strength is another thing to marvel at. He's been known to bite his enemy on the throat or neck, pick them up clean off their feet, and toss them yards away or rip their head from their shoulders! But its not just humans who suffer from Alucard's strength. He seems to have a bit of an obbsession with thrusting his entire arm through other nightwalker's enitre chest cavity and ripping their heart out or ripping them completely in half!
Super Speed/Agility:
Yes, Alucard's body is built physically for speed. But this speed is unnatural! Once again, do to his aura, Alucard can move so fast he turns into a mere blur, or picks up so much speed its impossible to see him when he moves! Now, we all know that if you have high speed, your turning and spotting rate is greatly compromised, right? Not in Alucard's case. He can turn on a time, change directions before you can blink, and come to a dead stop in a flash! Normal human muscles and joints would not be able to withstand this stress for long because of physics. But Alucard is much lighter than he appeares for his size, thus, lessening the stress on his body. He is double jointed as well.
Defying Gravity:
Most beasts have this ability. It's pretty close to the super human strength/speed. Alucard can jump extreme distances, hundreds of feet actually and come down without shattering his bones! He can also run up and along walls and stick to walls like a fly. He can even hang from a ceiling, using his aura to help stick his feet and hands to the surface, even glass, as if they were suction cups.
Immunity to Hell-Spwan Creature Weaknesses:
This includes silver, holy water, blessed objects, garlic, and sunlight.
A normal full blood vampire can withstand sunlight, but only weaker light. The setting sun, cloudy-over cast days, very early morning sun causes them no problems. But bright, mid-day noon sun will burn their fair skin. And it's not just a bad sunburn either, its a 3rd degree burn! If a vampire must venture out in direct sun, they often try to cover all exposed skin and will put on large amounts of sunscreen as an extra precaution. It's also vital they put on sunglasses or the bright light will blind them.
A vampire will lose it's weakness to direct light the older it becomes and with the more it adds to it's reperation. Once a vampire hits 500 the sun is no problem at all!
At 800, the sun hasn't been a problem for Alucard for many years, then again, having awakened his hell-god form this doesn't matter anymore.
He's just as vulnerable to it as a normal human is. His pale-fair skin will not tan very much if he's walking around without a shirt on at noon outside. Instead, it will turn sunburned..just like a human with fair skin. So if he some how ended up walking around outside during the day with hardly anything on, he would be doing himself a great justice to put on sunscreen to keep his skin from burning! But it will heal over completely within an minute after he gets out of the sun.
Silver is known to be a deadly posion to most creatures of hell. Especially fledglings and young full bloods. Much as with the sun, Vampires will lose their weakness to silver as they age and add more souls to their reperation. Even at 500 a wound made by a pure silver weapon would take around 5 minutes to heal over. Not with Alucard. Once again, his reperation, sheer age, and the fact he's part Hell-God have erased this weakness.
A blessed weapon is known to be another deadly posion to most. Especially fledglings and young full bloods. Much as with the sun, Hell-spawn will lose their weakness to bleassed weapons as they age and add more souls to their reperation. Even at 500 a wound made by a blessed weapon would take around 5 minutes to heal over. Not with Alucard. Once again, his reperation and age have erased this weakness.
This also accounts for things such as 'barriers' or an area that has been blessed to prevent a hell-spawn from coming into the area. Alucard can easily pass through these while other creatures would be thrown back.
Holy water is known to prevent and slow the healing of a hell-spawns's wound. It's also known to burn their skin when it's poured on them. It's about the same thing as the sun. A hell-spawn would receive a third-degree burn if the Holy Water touched their skin. Once more, Alucard is immune to this. He's had Holy water dumped on him in the past, and it has done nothing beside piss him off because now he's soaking wet! He can even drink Holy water and the only thing it does to him is give him a 'high' feeling or makes him feel woozy or drunk like.
Garlic has a strong scent on its own. Even humans shy away from it! Imagine what you would think of garlic if your sence of smell was 10,000 times that of a bloodhound's! The scent of garlic is too over powering for most hell-spawn and it often dissoritents them and gives them a rather bad head ache. If they were to eat it, it would most likely make them throw up or give them a very bad case of indigestion.
As for Alucard, he hates the smell but it doesn't bother him or give him a head ache. He's never eaten it of his own free will before. As for what it would do to her if he did eat it? Just make him feel a bit lousy. Though if he ate a lot of it he's most likely end up puking, which is just as nasty as the garlic itself to a hell-spawn. He wouldn't be too happy about that to say the least! Not only is it gross, but embarrassing as hell!
Weapons:
Family Sword-
A silver rapier handed down to him by his mother, Alucard has kept on him at all times, carefully maintaining and treating the blade to withstand the tests of time. Not particularly powerful on its own, the blade seems an ordinary, if extremely well made and serviceable blade.
History:
Born Adrian Farenheights Tepes, he quickly took to the name, Alucard. It was a far more unique name, for someone such as him, and his father encouraged it as long as he remained in his good favour. From a small age, he was raised in the aristocratic manor of the day, and to do justice to his house. As the scion, and sole heir, his father invested much time into grooming him to represent the house when he came of age, and his mother coddled him. He was raised by night by the private tutors his father hired on, explaining to them that they had a rare disease that could kill them if exposed to the sun. His mother was aware of his father being a vampire, yet loved him despite this. No one else in the surrounding area knew of his and his fathers uniqueness. He preformed exceedingly well in his day to day, or night to night, studies, and his father was immensely pleased. As a reward, he was offered the chance to study any one subject of his choice. He chose fighting, deciding that it would be an interesting pastime, and potentially useful at some point in his life. He quickly showed an amazing ability and talent for fighting, and all the tutors his father brought in to keep up with him were exceedingly impressed.
First thing when he’d wake up, he’d begin his daily studies within the hour, giving him some free-time, which he mostly spent in his fathers massive library. He could often be found browsing through tomes bigger than he was, and developed something of a friendship with his fathers personal librarian. He was one of the few people that treated him as a person, not an aristocratic child. This always brought Alucard to him for advice, and just general conversation. Once a week however, his ‘mornings’ would start with one of his fathers parties that he held for the local nobility, from which he would show his son as a prized possession, and he’d be forced to endure many petty lords trying to convince him to convince his father to have him marry their daughter. He’d escape the parties as quick as he could, and his fathers hungry stares at the beautiful young women present. His mother would often sit and talk with him, understanding why he never enjoyed these parties. Though she loved his father, and he her, she didn’t approve of showcasing him. She was always exceedingly kind with him, and amazingly lenient with him, whereas his father was strict and demanding.
When he was fifteen however, tragedy struck his family. He and his father had been sleeping at their manor, and his mother had gone into the village to shop for some personal items, when she was apprehended by villagers. With cries of witch, and demoness, she was tied to a steak at twilight, ready to be burned. News raced back to the manor, and Alucard overheard it as he awoke. He told the servants to fetch his father, and took off at once for the village, moving faster than even he thought possible. He arrived in time to see the torch put to the flames. He forced his way to the front, crying ‘Mother!’ as he went. She looked at him, and only he could hear her last, ‘Do not hate humans. If you can not live with them, at least do them no harm, for theirs is already a hard lot. And tell your father, I shall love him, for all eternity.’ She perished soon after, and Alucard fled to his home, blinded by tears. When his father learned of what had happened, he descended into the village under the cover of night, in a terrible rage. He slaughtered the people who had done this, and returned to his manor, anger and grief fighting for dominance. Hearing of what had happened, Alucard gathered his things, and fled into the night, leaving his home far behind him.
As he roamed, he kept his ears open for word of what had happened with his father. Shortly after the massacre in the village, he retreated into a castle he’d had constructed for his wife and he to live in, Castlevania. He began to spend a majority of his time avoiding the powerful Belmont clan of vampire hunters. Eventually, he heard his father had turned to evil, and began terrorizing any village within range, stealing and feasting from children. No one knew that it was he, and he continued to hold his parties, selecting his next victims there. Eventually, Alucard began to contemplate returning to his fathers estate, and putting an end to his terrorism, once and for all. He returned there, and formed an unexpected alliance with a member of the Belmont clan. He proved to him that he meant no harm, and only wanted to end his fathers reign. He never revealed his heritage, but helped to defeat his father. His father disappeared before he could be finished, and Alucard and Trevor Belmont went their separate ways, and Alucards name was written down into the Belmont clans history. Alucard himself went into a deep slumber, hidden away, sealing his dark power from the world.
Centuries later, his father resurfaced, and resumed his reign, thinking the Belmonts no longer a threat, and Alucard dead. He returned to Castlevania once more, more powerful than ever before. The Belmonts had long since fallen into decadence, and were almost never heard of anymore. The most recent member of the Belmont family, Richter, was lured away to Castlevania one dark foggy night, and wasn’t heard from for a long time. Alucard himself felt the stirrings of evil at work once more in his homeland, and awoke from his slumber, ready to combat his father once again. He returned to Castlevania, fighting many of his fathers vampiric servants as he went, rescuing Richter Belmont from his fathers clutches, and confronts his father once more. This time, Alucard struck the killing blow, delivering Lisa’s last words to his father, bidding him farewell, and sending him to oblivion, or so he thought. He exited the castle, meeting Richter and his friend Maria outside. They both asked where he would go, they were both Belmonts and he was something of a legend to them, but he denied them an answer, turning and disappearing into the night once more.
He began to pass the centuries observing the Belmont clan, helping them secretly when he thought them needing it. He wandered the world, expanding his knowledge, honing his skills, his mothers words close to heart. He roamed far and wide, never staying long in any one place. After his fathers demise however, he did take control of the family fortunes and estate, returning once and awhile to rest, and reminisce. Before he knew it, the millennia had passed, and technology had advanced, far beyond what he had been born to. He retained control of his family estates and fortune, He recently resumed wandering, taking in the new era, the countries, the language and technology. He was as fascinated by it now, as he was as a child. He always remained in the background however, stopping to help where needed, though know one ever knew he was involved.
But for twenty years, he’d been searching for his lost love Lucy, whom he met in Vice City. After many escapades, they reunited together in the fey woods around Scotland. It was here, that Alucard’s true nature was revealed. Under the most sever of duress, both physical and emotional, he lost himself, his darker side awakening, laying waste to the fey army, and slaughtering their former king. With the awakening, the powers that were long dormant in his veins awoke, bestowing upon him a mighty and terrible power. Since that fateful night, he has fled into the night, constantly driving by dark impulses to feast and slaughter, refusing all visitors at his castle, save for his love Lucy. Only around her can he truly control himself, around all others, he’s merely a time bomb, waiting to be set off.
Whilst travelling one day on a leisure trip however, he came across what seemed to be a recently unearthed ruin. A massive tower stood in the ground, reaching into the very depths of the earth. More than a little intrigued by this sudden discovery, Alucard decided to venture forth and determine what he could about the strange relic. Once inside however, he quickly realized the folly of his actions. He ended up trapped within the strange tower for days, wandering about lost, seeking an exit that he knew must not be far off, but could never find. Eventually however, he was flung from the tower as he stumbled wearily through the halls. Presumably he?d fallen through a window or mayhaps even found the door. All that mattered to him was that he was free at last. When he raised his head however, what he found wasn?t what he?d expected. Instead of the snow capped peaks of his mountainous home, he instead found a strange and wild new land, and a new adventure had begun for him.